Trycanta

Trycanta is the world where the Tales of Anosir take place. There are three main races that inhabit it - greatcats, or lyrror; dragons, or mazor; and humans, or nequor. But there are also three different main human settlements, with very different attitudes toward the non-human races.

One of the cities on Trycanta is Nassus. It has both a zoo and a university.

The Kingdom of Anosir

In Anosir, lyrror and mazor are known both to exist and to be equivalent to humans in their capability for thought and emotion. Still, they remain marginalized by the mainstream of human society, which exists on a roughly medieval level (though with magic).

Dulia

Across the ocean in a country called Dulia, however, attitudes are very different. The main human culture is quasi-Victorian, prudish and regimented with a rigid social order. Mazor and lyrror keep mainly to themselves, for the very good reason that most humans consider the lyrror nothing but animals and the mazor evil and soulless.

Celitar Confederation

Even further around the world, in the Celitar Confederation (hard C, please), human beings have developed a level of technology which rivals our own in some ways, but have completely lost sight of the two other races with which they share their world. To Celitarans, lyrror and mazor are generally thought to be nothing more than myth.

History of Trycanta

in a Watsonian sense, the world of Trycanta began billions of years ago, like all planets, when its star spun off enough mass to conglomerate into a proto-planet, etc, etc. Moving along, the lyrror and the mazor evolved, each in their own original habitats. Eventually they came into contact... and hated each other on sight.

The two populations spread out, each colonizing various portions of the world with its three continents. Almost everywhere that they discovered one another, wars broke out, only made worse by the existence of an energy field permeating all states of matter, which lyrror or mazor born with a particular gift could manipulate at will.

Strangely, lyrror never seemed to be born with the ability to affect gases through this energy, though those who could handle solids, liquids, or plasmas were well known. Equally odd was the lack of mazor whose knack with the energy was for solids, though abilities with liquids, gases, and plasmas were quite possible.

At last, a "final weapon" was devised, by one side or the other (each side of course claims the other thought of it first, and the truth may never  be known). Two agents were designed, both subtly poisonous, not harming those they touched but altering, by the use of this same energy field, the chemistry and biology of their bodies.

The agent used by the lyrror was dependent on the social structure of the mazor for its worst effects, for it caused the eggs of the mazor to hatch three times as many female children as male. As mazor, by long and strict custom, are both matriarchal and monogamous, the surplus of mazir threatened to capsize their society.

The mazor, whether they struck first or second, landed a far more devastating blow, for their agent brought about the opposite effect on the lyrror, with three male births for every female. Such a ratio, in a species which bears live young, would most likely have devastated the race within a few generations at best.

But as the first generation touched by the agent came to its young adulthood, one young mazi flew out of her home city one night, determined to find an answer to her sisters' problems, and one young lyrre slipped out of his family's cave at dawn, vowing to discover some solution to the troubles faced by his brothers.

As you may have guessed, the two young people found one another, and their efforts together did indeed find what they were looking for: a third race, one which shared characteristics with both mazor and lyrror, which could understand them both, and, with the proper use of the Trycantan energy field, even interbreed with them both.